A.I. will come to have a prominent role in society in the next 10 years, but it is not the A.I. that many of us had envisioned.

AIs will play an important role online, masquerading as humans, helping to provide customer assistance and support. Walk into an online store and you are going to be met by an attractive, well-spoken individual. They are going to be knowledgeable, friendly, and helpful. But, they are not going to be real.

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People often ask, “If you could be born in any place in history, where would you choose? Ancient Greece? The Italian Renaissance?” If I could choose any period of history to live in, I would choose this one. Right here, right now. Some of the most important changes in the history of civilization are currently underway, but from our perspective, it is hard for us to see it.

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The introduction of new communications technologies, such as the telephone and the television, have led to important changes in daily life and activity. Not only have they led to changes in business and social interaction, they have facilitated whole-scale social and cultural change. And with the development of new communications technologies, such as virtual reality, we should expect to see more of the same.

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Massive, multi-player, online, role playing games are becoming increasingly popular among women. The most popular of these games include World of WarCraft, Everquest, Ultima Online, and Asherons Call. Choose your character, join a guild, kill, pillage, and loot.

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08/03: The Year 2020

I was recently approached by ABC News Los Angeles and asked for predictions for the year 2020. “What will life be like in the year 2020?” Here are some of my notes, I thought my readers might enjoy.

In the year 2020, we will spend most of our time in partial virtual reality environments.

In 2020 virtual reality will be all around us. It will be everywhere you look. And it will impact every area of our lives – business, education, entertainment, and relationships.

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“Technology has transformed the world in which we live, changing how we spend our time, how we understand ourselves, and how we interact with others. Emerging technologies, such as artificial intelligence, virtual reality, genetics, and nanotechnology are likely to bring even greater changes (and, it is claimed by some, will usher in a “new age” of “post-humans”). Virtual reality, in particular, is likely to bring important changes in daily life.” (Cline, 2005)

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I recently finished Power Madness and Immortality. Thanks for a great read! I'm curious to see how accurate your predictions about the future will be. I have a hunch that the migration to virtual space will be less all-encompassing than you predict. I think many people (though certainly not all) will continue to find the transactions of the "real world" more satisfying than what we can do in virtual worlds.

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Post Humanists are playing with fire. These technologies, if we choose not to limit how far we take them, will absolutely destroy not just humanity, but all life on this planet (except perhaps for the machines that take over). I would urge futurists and technophiles to seriously look at what they are doing and the culture they are helping to bring about.

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Capitalism and democracy will be transformed, I believe, by emerging new technologies.

Technology results in social and economic change. And future technologies (e.g., virtual reality, nanotechnologies, and genetics) promise to bring more change. In particular, virtual reality, may lead to important changes in culture and worldview.

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Many anthropologists are horrified by the idea of the $100 laptop project. One of the first things you learn in anthropology is that when Western technology and cultural practices come into contact with other cultures, it is often very destructive. And there appear to be few exceptions, regardless of intent. (In fact, we commonly use the word imperialism to describe this process.)

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Sherwood Forest
a reflection of the Enlightenment belief
in the creation of a better world
through science and reason


Mychilo Cline



Sherwood Forest is a utopian community, nestled in a woodland area of AlphaWorld, a virtual world with a population of 100,000 citizens (Community Project Story, 2003, p. 1). Sherwood Forest is a community dedicated to building ‘community’ and to studying the development of ‘community’ in virtual worlds (Sherwood Forest, 2003, p. 1). The Sherwood Forest project reflects the Enlightenment belief in the creation of a better world through the application of science and reason; yet, this vision has been tempered by romantic and feminist perspectives emphasizing community, experience, and beauty. This vision is one of many, which vie to control the direction of CMC development and use (Murphy, 2002). It is thus an important area for CMC inquiry.

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